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Unit 4 · Lesson 4.1 · Bandleader for a Night · about 20 minutes

How to be a bandleader: hire, run the night, keep the client

Hire the players, run the night, keep the client. Lesson 4.1, Bandleader for a Night, is a game you play as your own act, for solo acts, duos and bandleaders.

Lesson 4.1 · about 20 minutes

Bandleader for a Night

Hire the players, run the night, keep the client.

The couple booked you. Tonight three other people decide how it goes. Run the room.

Skill: Lead the Room
Bandleader game, Lesson 4.1 Bandleader for a Night: the first call on a phone screen, 4:00 to 7:15. Problems land on their own schedule, not yours. Handle them before the room...
The first call, as you see it in the game. Your act's name goes where it says Your Act.
How it opens
4:00 to 7:15. Problems land on their own schedule, not yours. Handle them before the room notices.

What you walk away with

Everything in the game is made up: the venues, the people, the money. General information, not financial, legal or tax advice.

Unit 4 · Run It Like a Leader

Lesson 1.1 is free, plus one more lesson of your choice. Make this one your free pick, or get all of Unit 4.

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Run the act, not just the set.

Lesson 1.1 free, plus short emails from James on hiring players, the numbers to watch and the big calls.

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Free guides for this lesson

Part of Unit 4: Run It Like a Leader in the Thriving Musicians course. Pick your free lesson.

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